Frank C Langbein
Ex Tenebris Scientia
Contents

S. Liu, R. R. Martin, F. C. Langbein, P. L. Rosin.

In: Proc. ACM Symp. Solid and Physical Modeling, pp. 7-16, 2006.
ISBN 1595933581.

[DOI: 10.1145/1128888.1128890] [Preprint] [CiteSeer]

Sculptural reliefs are widely used in various industries for purposes such as applying brands to packaging and decorating porcelain. In order to easily apply reliefs to CAD models, it is often desirable to reverse-engineer previously designed and manufactured reliefs. 3D scanners can generate triangle meshes from objects with reliefs; however, previous mesh segmentation work has not considered the particular problem of separation of reliefs from background. We consider here the specific case of segmenting a simple relief delimited by a single outer contour, which lies on a smooth, slowly varying background. Generally, such reliefs meet the surrounding surface in a small step, enabling us to devise a specific method for such relief segmentation. We find the boundary between the background and the relief using an adaptive snake. It starts at a simple user-drawn contour, and is driven inwards by a collapsing force until it matches the relief's boundary. Our method is insensitive to the choice of the initial contour. The snake's limiting position is controlled by a feature energy term designed to find a step. A refinement strategy is then used to drive the snake into concavities of the relief contour. We demonstrate operation of our algorithm using real scanned models with different relief contour shapes and triangle meshes with different resolutions.

@INPROCEEDINGS{Liu2006,
  author =       {Shenglan Liu and Ralph R. Martin and Frank C.
                  Langbein and Paul L. Rosin},
  title =        {Segmenting Reliefs on Triangle Meshes},
  booktitle =    {Proc. ACM Symp. Solid and Physical Modeling},
  year =         2006,
  pages =        {7-16},
  address =      {New York, NY, USA},
  publisher =    {ACM Siggraph},
  isbn =         1595933581,
  doi =          {10.1145/1128888.1128890},
  url =          {http://www.langbein.org/research/surfaces/reliefs/liu2006/},
  abstract =     {Sculptural reliefs are widely used in various
                  industries for purposes such as applying brands to
                  packaging and decorating porcelain. In order to
                  easily apply reliefs to CAD models, it is often
                  desirable to reverse-engineer previously designed
                  and manufactured reliefs. 3D scanners can generate
                  triangle meshes from objects with reliefs; however,
                  previous mesh segmentation work has not considered
                  the particular problem of separation of reliefs from
                  background. We consider here the specific case of
                  segmenting a simple relief delimited by a single
                  outer contour, which lies on a smooth, slowly
                  varying background. Generally, such reliefs meet the
                  surrounding surface in a small step, enabling us to
                  devise a specific method for such relief
                  segmentation. We find the boundary between the
                  background and the relief using an adaptive snake.
                  It starts at a simple user-drawn contour, and is
                  driven inwards by a collapsing force until it
                  matches the relief's boundary. Our method is
                  insensitive to the choice of the initial contour.
                  The snake's limiting position is controlled by a
                  feature energy term designed to find a step. A
                  refinement strategy is then used to drive the snake
                  into concavities of the relief contour. We
                  demonstrate operation of our algorithm using real
                  scanned models with different relief contour shapes
                  and triangle meshes with different resolutions.},
}
Cite as Segmenting Reliefs on Triangle Meshes, http://www.langbein.org/research/manifolds/reliefs/liu2006 by Frank C Langbein [ 6/December/2008, 19:17].
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